The game has several pre-made characters to choose from or you can create your own. Once you are ready to begin the real game, you are given the option to assemble a team of up to four characters. A diagram button to the right of that allows you to pick how you want to form you party (how you want them to walk strategically) and then a last button that switches the movement action from one character to the entire group. Under the colored bars is an icon that indicates who you have set as the leader of your party. First, it acts as an easier way to select a single character in case they are all grouped together and you can’t click on him or her because another character is in the way and second, the bar is a health meter. This color coincides with a small colored bar located in the bottom right hand corner of the screen. Now, when I say that, I am referring to the colored circle that appears underneath them when selected independently. First, each character in my party was assigned a different color. So I was pleasantly surprised to see that PoR kept things a bit simpler. Now, I will admit, that certain 'massive' RPGs in the past have somewhat overwhelmed me with the monumental amount of controls and with the user interface.
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